DOCUMENTATION

Privacy

The short version

Screen contents are processed on your machine and are never transmitted. There is no account, no API key, no backend, and no telemetry.

What runs locally

  • Text recognition, including the model, which is bundled with the app.
  • QR detection and decoding.
  • Image-region detection and object segmentation.
  • Pattern recognition for URLs, emails, phone numbers and addresses.
  • Motion Mode: the frame buffer, tracking, segmentation and encoding.
  • SOURCE: reading code off the screen and rebuilding its layout.
  • AUDIO: capture, buffering and WAV encoding.

Disconnect from the network and all of it still works.

SOURCE

SOURCE reads what is on your screen. Nothing is uploaded. It does not attach to other applications, read a browser's internals, use a debugging port, install an extension, or fetch the page you are looking at over the network, which is also why it reconstructs visible code rather than retrieving original files, and says so on every result.

AUDIO

Audio stays on your device. There is no transcription service, no music-recognition service and no upload of any kind.

Nothing is captured until you cycle to AUDIO. The rolling buffer is allocated when you enter the mode and released when you leave it, so RPCTION is not listening in the background, it has nowhere to put the audio if it were. The buffer has a fixed maximum size and cannot grow beyond the longest clip length offered.

What leaves your machine, and when

Only what you explicitly ask for. Choosing OPEN or SEARCH hands a URL to your browser. MAP or DIRECTIONS hands an address to a maps service. CALL and MESSAGE hand a number to whatever application handles those on your system.

These are the only outbound paths, they are marked with an arrow in the interface, and none of them happens on a plain click.

What is kept

Captured frames live in memory for as long as the overlay is open and are released when it closes. Motion Mode's rolling buffer is bounded by an explicit memory budget, is only running while you are in Motion Mode, and is discarded when you leave it. AUDIO's buffer works the same way and is allocated at a fixed size, so it cannot grow into a recording. Nothing is written to disk unless you choose to save a file.

What is stored on disk

One settings file, containing your shortcut, mode preferences and performance settings. No screen contents, no history, no identifiers.